package world;

/**
 * A class representing the success or failure of a CritterWorld
 * to place all specified elements inside it
 */
public class LoadState {

	private boolean successful;
	
	public LoadState(){
		successful = true;
	}
	
	public void failed(){
		successful = false;
	}
	
	public boolean successful(){
		return successful;
	}
}
